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AKZ

Software Engineer · Ankara, Türkiye

Building software for complex problems.

I design and develop full-stack applications, multi-agent AI systems, desktop and mobile experiences, and the architecture that connects them. From industrial machine interfaces to intelligent development tools, I focus on maintainable engineering and thoughtful user experiences.

React & TypeScript · C# & .NET · C++/Qt integrations · Electron & Avalonia · AI orchestration

00Introduction

I'm Ahmet, a software engineer based in Ankara. My experience spans industrial software at UTEST and Android/Unity development at Cerebrum Technologies. I work across product interfaces, application architecture, release engineering and AI-assisted software workflows.

01Areas of expertise

Five disciplines, one connected system.

  1. 01 / 05

    Full-Stack Software Development

    I develop responsive web applications, reusable UI systems and supporting services. My work includes React/TypeScript interfaces, REST and WebSocket integrations, data visualization, workflow design and deployment pipelines. I aim to balance product usability with robust communication and clear application boundaries.

    Representative work: UTEST operator apps, Report Designer integrations, CamelBot, Ada Tesisat & Hırdavat website.

  2. 02 / 05

    AI Agents & Multi-Agent Systems

    I design AI-assisted development workflows and the platform capabilities needed to coordinate specialized agents. My AI-HQ research focuses on explicit agent roles, provider-independent models, structured task handoffs, persistent knowledge, execution boundaries and evaluation. I distinguish validated platform infrastructure from longer-term orchestration features still in development.

    Representative work: AI-HQ; Gemini-assisted interaction in CamelBot.

  3. 03 / 05

    Software Architecture & System Design

    I design modular application structures and interfaces between systems, with attention to reliability, evolvability and operational constraints. My professional work spans shared component libraries, frontend/backend contracts, real-time communication, update delivery, system documentation and cross-application design consistency.

    Representative work: UTEST application ecosystem, reusable Report Designer package, AI-HQ architecture, UI Spec Book and Backend Book.

  4. 04 / 05

    Desktop Application Development

    I develop desktop software with technologies such as Electron, C#/.NET and Avalonia, including applications that bridge graphical interfaces and operating-system capabilities. My work includes release orchestration, cross-platform packaging, update workflows and desktop launchers.

    Representative work: UTEST Release Manager; CereMeet Launcher.

  5. 05 / 05

    Mobile Application Development

    I have professional experience building Android and Unity-based mobile/interactive applications, with an interest in cross-platform delivery and interface design. My work at Cerebrum involved creating and customizing interactive experiences around a 3D AI character for different product and client contexts.

    Representative work: Cere-related Android and Unity applications at Cerebrum Technologies.

02Selected work

Systems built for real operators, teams and workflows.

  1. 01 / 04

    In developmentPrivate source

    AI-HQ

    Personal R&D · AI Agents / Architecture

    An evolving, provider-agnostic platform for coordinating specialized software engineering agents, preserving project knowledge and measuring the quality and cost of AI-assisted delivery.

    Read the case study
  2. 02 / 04

    Delivered professional workPrivate source

    UTEST Industrial Testing Platform

    Professional · Full-Stack / Real-Time / Industrial Systems

    A family of touch-friendly testing applications that turn machine data, operator workflows and reporting into a consistent interface across four types of material-testing equipment.

    Read the case study
  3. 03 / 04

    Integrated shared product componentPrivate package

    Report Designer

    Professional · Product Engineering / Data Visualization

    A reusable report editor with rich text, configurable layouts, tables, charts, expressions and PDF/Excel workflows, integrated across UTEST test applications.

    Read the case study
  4. 04 / 04

    Past role · 2022–2025Company work

    Cere — AI Character Experiences

    Professional · Android / Unity / 3D Experiences

    Mobile applications and customized interfaces around Cere, an AI-powered 3D virtual character, built during my time at Cerebrum Technologies.

    Read the case study

03Journey

Milestones since 2022.

  1. Role

    First professional role: Android Developer

    Cerebrum Technologies

    Started building Android applications in Ankara.

    Read more
  2. Role

    Android & Unity Developer

    Cerebrum Technologies

    Moved into a broader role building Unity and Android experiences around Cere, an AI-powered 3D character, plus the Avalonia/.NET CereMeet launcher.

    Read more
  3. Education

    B.Sc. Software Engineering

    Atılım University

    Graduated, with coursework including architecture modelling (AADL) and Unity projects.

    Read more
  4. Role

    Cerebrum chapter closes

    Cerebrum Technologies

    Concluded nearly three years of mobile, Unity and desktop work.

  5. Role

    Software Engineer: industrial platform

    UTEST Material Testing Equipment

    Four operator applications for material-testing machine families, a shared Report Designer, and release/update tooling.

    Read more
  6. R&D

    AI-HQ provider substrate validated

    Personal R&D

    Phase 7 of AI-HQ passed its independent audit; orchestration features remain on the roadmap.

    Read more

04Experience

Where the work happened.

  1. Jan 2026 — Present

    UTEST Material Testing Equipment

    Sincan, Ankara, Türkiye

    • Software EngineerJan 2026 — Present

    I work on operator-facing software and supporting engineering infrastructure for industrial material-testing equipment. My primary focus is making machine workflows, real-time test data and reporting accessible through a coherent application platform.

  2. Apr 2022 — Jan 2025

    Cerebrum Technologies

    Ankara, Türkiye

    • Android & Unity DeveloperSept 2022 — Jan 2025
    • Android DeveloperApr 2022 — Sept 2022

    Developed Android and Unity applications and interfaces associated with Cere, Cerebrum's AI-powered 3D character. Worked on product-specific and client-customized interfaces, bringing together interactive visual experiences and application logic.

05Engineering highlights

Context, not vanity metrics.

machine application families
4
UTEST operator apps: universal testing, compression press, CBR and Marshall.
desktop platforms
3
Linux · Windows · macOS targets for the Electron-based release manager.
technical documentation systems
2
UTEST Brand & UI Spec Book and Backend Book, each in English and Turkish.
building software professionally since
2022
Cerebrum Technologies (2022–2025) and UTEST (2026–present).

Contextual proof points, not claims of company-wide ownership or adoption.

06Contact

Have a challenging software problem? Let's discuss it.

I am interested in thoughtful software engineering, product architecture, cross-platform applications and AI-powered development systems. If you would like to discuss a project, technical collaboration or an engineering opportunity, you can reach me here.

Location
Ankara, Türkiye